Locating where they live

Website address

http://www.riverdeep.net/products/downloads/play_online.jhtml

Fripple Place

Description

The Case of the Empty Fripple House is a sample of the material produced by Edmark, an IBM company that develops and publishes children's educational software. Students use textual clues and logic to decide which 'fripples' live in different rooms of a house. They then drag them to the correct rooms. There are 14 levels of difficulty that students can choose from, or work through in order. Hints are available in the form of extra information and partial answers.

Technical requirements

The game is played online and no download is required. You need the Shockwave for Director (version 5 or higher) plug-in from Macromedia. It is also recommended that you use the most recently released version of Netscape Navigator or Microsoft Internet Explorer.

Objectives

1. To revise and extend vocabulary for colours and physical descriptions.
2. To revise and extend descriptions of location.
3. To encourage students to develop the ability to think logically.

Language focus Note

Vocabulary: Colours Example
Grammar: Using prepositions / prepositional phrases to describe things Example
Using prepositions / prepositional phrases to indicate position Example


Things to do before the activity

1. Look at the website and try the activity to see if it is appropriate for your students.

2. Make sure that students are already familiar with vocabulary related to colours, descriptions and locations. If necessary, briefly recap the vocabulary. Note

Pre-teach the following to students: twin, roommate, everyone, no one.

3. Demonstrate the activity on the board: draw a simple six-room house and stick six figures to the board. Provide simple instructions to help students work out which one lives where. To make this easier for yourself, you could use the first level of the website activity. This also provides a further check on the vocabulary.

Things to do after the activity

1. Ask students to work in groups. Get them to design a similar activity with clues to work out which floor six people live on in a six-storey Hong Kong apartment block. This provides an opportunity to introduce/revise ordinal numbers Glossary.

2. Collect students' work and make sure that their problems can be solved.

3. In the next lesson, redistribute students' work so that each group can solve another group's puzzle.

Related activities

If you have ideas or suggestions about related activities that would be useful for your students, please let us know by clicking on the Comments button.

Pop-up notes

All the pop-up screens from this PrimeTeach file have been copied here so that you can print them out easily.

Note: The website uses American English so some of the vocabulary and spellings may seem unusual to your students:

American English

British English
neighbor neighbour
first floor ground floor
second floor first floor

Example:
green
purple
red
yellow

Example:
with spots
with stripes

Example:
above
in the corner
on the first floor
on the Westside

Things to do before the activity

2. Note: There are a number of different techniques you could use to check that students remember the vocabulary:

Draw simple sketches on the board (a hat).
Use real objects in the classroom (a pair of sunglasses, something red).
Use questions (Who is sitting in the corner of the classroom?).

Things to do after the activity

1. Glossary: Ordinal numbers are words such as first, second, tenth, which tell you where in a sequence items come. Cardinal numbers, such as one, two and ten, tell you how many things there are in a group but not what order they are in.

Grammar notes

For more information on using prepositions indicating location, look at the following in PrimeGram:

  Grammar: Word classes: Prepositions: Indicating place (in)


Click to go directly to the website:

http://www.riverdeep.net/products/downloads/play_online.jhtml